Wednesday, June 23, 2010

E3 2010 Day Two: Kid in a Candy Store

Alright, so it's over a week later, and I've had plenty of time to go back from temporarily being eight-years-old again with video gaming glee to being my usual Mr. Stoic self that you know, love, and fear losing in my rare bouts of manic nerd-joy. Don't worry, consistently inconsistent though I may be, I still keep myself pretty well chained to the stone of sanity in this hurricane, life.

That said, it's time to finally finish the rest of my E3 coverage here and finally get it posted and over with.Most of the focus goes to Nintendo, which revived multiple classic franchises against expectations, brought a strong Wii lineup to the table, a smaller name but still strong DS one, and then blew minds with the unveil of the DS's successor - the 3DS. There'll also be some more third party and industry narrative talk, and then a brief look at Sony's conference, which was as embarrassingly lackluster as Microsoft's last Monday. With the contents within, I wrap my E3 2010 coverage and commentary and get back to my usual stuff - and there's good stuff coming to make up my excessive video game babble to the rest of you. Yes, it's actually in the works.

Tuesday, June 15, 2010

I Feel... Happy...

Just a short little follow-up blurb. Just finished the Nintendo conference at E3. I'll write about it tonight, but oh god. I didn't think Nintendo could make me any happier as a gamer, but then... all this... the ENTIRE CONFERENCE left me emotionally drained. I want to cry tears of joy right now, and I'm speaking as someone who doesn't exactly emote that much to begin with. Sweet Jesus.

The upcoming Wii and DS lineups and 3DS make me so unbelievably happy to have spent so much of my life on this hobby, it just makes me want to sing in the streets. And I'm not even being sarcastic here, that's the really weird thing. AAHHHHH!

There, that's your rare, weird, out of character blog post from me. I'm gonna be poor forever. Nintendo has the future of gaming down. Sony and Microsoft? Criminy. They have NOTHING on what Nintendo's doing now.

E3 2010 Day One: Please Pretend We're Nintendo

Guess what, internet? It's Christmas for video gamers - that glorious season in which each hardware-producer's fanatics (Primarily Sony and Microsoft) come out of the clockwork to deride the competition (Primarily Nintendo) and the whole of the world loses a few thousand IQ points collectively.

Yes, that's right, it's E3 again. Time for me to ramble on about all things related to the video game industry, its politics, and its neverending problems with consumers - namely that the video game market doesn't buy what the industry wants them to and instead makes its own choices - in a droning, brain-drilling fashion. I'm sure I'll be repeating and re-discussing many things I've already written about the past several years since I began this blog, with a good 2-3 posts covering the Electronics Entertainment Expo every year. But as the saying goes, the more things change, the more they stay the same - the more Nintendo pioneers and grows the market, the angrier the competition gets and the more suicidal the third party developers and publishers make their trajectory.

Doesn't that just sound like a pound and a half of brain tumors - er, fun? Well, anyway, after the jump, I'll be discussing the state of things and unveilings of the past 24 hours. There'll be another post or two on the subject this week, plus at least one or two on other things - if only one, then another next week to give those of you who have no interest in or stomach for this painfully nerdy subject something to look forward to.

Monday, June 7, 2010


So, addicted as you all are to my monthly short stories, I'm sure you've been wondering what happened to my end of May story. Here it is at last, a week into June. It's taken me a little while to get back into writing as much as I've wanted to, having spent nearly a full month dealing with illness. In the least, I can now report that I'm mostly better and starting to eat somewhat normally now. Progress is progress.

I've got a lot to do this month between needing to find a bunch of agents to get another 5-6 queries out, another short story here later this month (ON TIME), and ideally a decent short story submitted to a publication, since if I'm going to find representation, I probably need to focus on building my portfolio of published work beyond the one story and growing body of self-published little experimental stories here on this very amateur-looking blog. My usual E3 video game babbling is coming up next week, too, so I'll try to put together some non-gaming material to make that up to those of you reading who aren't interested in that topic. At any rate, following a month of illness, get ready to enjoy my warm, fuzzy first written work in nearly a month! (You always write about cheery things after long term illness.)